ANAÏS RIFF
VFX Artist


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PHASED



A six week student project - Shoot'em up



What I did on the project using 3DsMax :

- Modelisation


On Unity :

- Integration

- FX (Particle Systems : damage effects, bullets, feedback vfx...)


On Photoshop :

- Textures for FX


On Substance Designer :

- Textures for 3D modelisation




https://coralie-feniello.itch.io/phased